Modal message dialog¶
If the processing has reached an unexpected or potentially dangerous condition, the user must make a decision. The correct presentation for this kind of disruptive question is a modal message dialog: a secondary window that interrupts user’s current activity and blocks interaction until the user decides how to proceed.
Use modal message dialogs sparingly. Users will learn to reflexively dismiss commonly-encountered modal message dialog without even reading them, defeating the purpose.
Is this the right control¶
Use modal message dialogs only for critical or infrequent tasks that require completion before continuing. Avoid disrupting the user; workflow maintenance and, therefore, the prevention of errors should be the primary objective.
Modal message dialogs must offer choices regarding how to proceed; don’t use them dialogs simply to inform or warn the user. Instead, use an inline message.
Dialogs should be modal, and block user interaction with the rest of the application until a choice has been made. Do not block the entire user interface for the whole system, though.
Create specific, actionable, user-centered error messages. Users should either perform an action or change their behavior as a result.
Never add a countdown timers or otherwise force user to read and understand the message within a few seconds.
For very long or complicated conditions, provide a short error message and complement it with a Details button that provides a lengthier explanation in the same dialog.
Tell the user the reason for the problem and offer help regarding how to solve the problem.
Phrase your messages clearly, in non-technical terms. Avoid obscure error codes.
Avoid wording that terrifies the user (“killed”, “fatal”, “illegal”) or blames them for their behavior. Be polite.
Buttons should clearly indicate the available options using action verbs (“Delete”, “Rename”, “Close”, “Accept”, etc.) and allow the user to make an informed decision even if they have not read the message text. Never use “Yes” and “No” as button titles.
Follow the general guidelines for dialogs.